int StoreInit(void(*callback)(int type, int flag, int value, char *desc), char delimiter);
Initializes In-App Purchase for your application's store.
Return Value
Returns one if successful. Be sure to use the global Store callback specified in StoreInit() to get results from the iTunes Store.
Parameters
callback Specifies a global event handler to receive feedback from the iTunes Store.
Parameters passed to the callback are:
type Specifies which type of message is being sent back to the client. Types passed are as follows:
flag Specifies whether the callback is reporting an error. 0 = false; 1 = true.
value Specifies the value being reported back to the client. Varies, depending on the type of reply.
desc Contains a string description relating to the event. Contains the data pertaining to the requested operation.
Remarks
StoreInit() initializes the In-App Purchase in your application. In order to use In-App Purchase, you will need an Apple Developer account with an application defined, and at least one item available for sale in your application.
See iTunes Connect for more information on configuring your application for In-App Purchase.
Availability
Available in DragonFireSDK 2.0 and later.
Example
#include "DragonFireSDK.h"
const char *ErrorNoError(int value) { if (value) return("ERROR! "); return(""); }
void OnStoreEvent(int type,int flag,int value,char *desc) { switch (type) { case 1: // Product Request printf("Product Request event result: %svalue:%d desc:%s\n",ErrorNoError(flag),value,desc); break; case 2: // Provide Content printf("Provide Content event result: %svalue:%d desc:%s\n",ErrorNoError(flag),value,desc); break; case 3: // Record Transaction printf("Record Transaction event result: %svalue:%d desc:%s\n",ErrorNoError(flag),value,desc); break; } }
int OnButton(int id) { switch (id) { case 1: StorePurchaseProduct("com.mycompany.myapp.my_product_id"); break; case 2: StoreRequestProductData("com.mycompany.myapp.my_product_id,com.mycompany.myapp.my_product_id2"); break; }
return(id); }
void AppMain() { StoreInit(OnStoreEvent);
ButtonAdd("Images/Button", 10, 10, OnButton, 1); ButtonAdd("Images/Button", 10, 50, OnButton, 2); }
void AppExit() {
}
void OnTimer() {
} |